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Worth A Thousand Words

Computer Vision and Augmented Reality in iOS PDF Author: Ahmed Fathi Bekhit
Publisher: Apress
ISBN: 9781484274613
Category : Computers
Languages : en
Pages : 159

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Book Description
Learn how computer vision works, how augmented reality renders digital graphics into the physical world via an iPhone’s camera, and how to incorporate these technologies into your own apps. This book shows you how to take full advantage of computer vision technologies. Interacting with other people online usually involves user-generated images and videos; whether it be “memes”, short videos, or heavily-modified images. Before smart phones, generating this content required a professional using high-level image and video editing software. Not any more. This book will teach you to use computer vision in the most popular ways, such as for facial recognition, image to text analysis and, of course, recording a video of a dancing hot dog in your living room. Starting with the history of computer vision, image and video processing fundamentals, and an introduction to developing augmented reality applications, you’ll learn to incorporate computer vision both in the content you create and the apps you develop for end users. Computer Vision and Augmented Reality in iOS reveals how every user with access to the Internet and a smart phone can easily generate heavily-modified images and videos. What You'll Learn Incorporate mathematics related to computer vision into your apps Host computer vision models remotely for mobile use Implement visual-inertial state estimation algorithms for mobile augmented reality Who This Book Is For Professionals or post graduate students in software development or engineering who have a basic understanding of how software development works and are interested in implementing computer vision into their development. It's recommended that readers already have a working knowledge of C++ and Swift.

Computer Vision and Augmented Reality in iOS

Computer Vision and Augmented Reality in iOS PDF Author: Ahmed Fathi Bekhit
Publisher: Apress
ISBN: 9781484274613
Category : Computers
Languages : en
Pages : 159

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Book Description
Learn how computer vision works, how augmented reality renders digital graphics into the physical world via an iPhone’s camera, and how to incorporate these technologies into your own apps. This book shows you how to take full advantage of computer vision technologies. Interacting with other people online usually involves user-generated images and videos; whether it be “memes”, short videos, or heavily-modified images. Before smart phones, generating this content required a professional using high-level image and video editing software. Not any more. This book will teach you to use computer vision in the most popular ways, such as for facial recognition, image to text analysis and, of course, recording a video of a dancing hot dog in your living room. Starting with the history of computer vision, image and video processing fundamentals, and an introduction to developing augmented reality applications, you’ll learn to incorporate computer vision both in the content you create and the apps you develop for end users. Computer Vision and Augmented Reality in iOS reveals how every user with access to the Internet and a smart phone can easily generate heavily-modified images and videos. What You'll Learn Incorporate mathematics related to computer vision into your apps Host computer vision models remotely for mobile use Implement visual-inertial state estimation algorithms for mobile augmented reality Who This Book Is For Professionals or post graduate students in software development or engineering who have a basic understanding of how software development works and are interested in implementing computer vision into their development. It's recommended that readers already have a working knowledge of C++ and Swift.

Basic Sensors in IOS

Basic Sensors in IOS PDF Author: Alasdair Allan
Publisher: "O'Reilly Media, Inc."
ISBN: 1449308465
Category : Computers
Languages : en
Pages : 107

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Book Description
"Programming the accelerometer, gyroscope, camera, and magnetometer"--Cover.

Image Processing and Computer Vision in iOS

Image Processing and Computer Vision in iOS PDF Author: Oge Marques
Publisher: Springer Nature
ISBN: 3030540324
Category : Computers
Languages : en
Pages : 58

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Book Description
This book presents the fundamentals of mobile visual computing in iOS development and provides directions for developers and researchers interested in developing iOS applications with image processing and computer vision capabilities. Presenting a technical overview of some of the tools, languages, libraries, frameworks, and APIs currently available for developing iOS applications Image Processing and Computer Vision in iOS reveals the rich capabilities in image processing and computer vision. Its main goal is to provide a road map to what is currently available, and a path to successfully tackle this rather complex but highly rewarding task.

Springer Handbook of Augmented Reality

Springer Handbook of Augmented Reality PDF Author: Andrew Yeh Ching Nee
Publisher: Springer Nature
ISBN: 3030678229
Category : Technology & Engineering
Languages : en
Pages : 919

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Book Description
The Springer Handbook of Augmented Reality presents a comprehensive and authoritative guide to augmented reality (AR) technology, its numerous applications, and its intersection with emerging technologies. This book traces the history of AR from its early development, discussing the fundamentals of AR and its associated science. The handbook begins by presenting the development of AR over the last few years, mentioning the key pioneers and important milestones. It then moves to the fundamentals and principles of AR, such as photogrammetry, optics, motion and objects tracking, and marker-based and marker-less registration. The book discusses both software toolkits and techniques and hardware related to AR, before presenting the applications of AR. This includes both end-user applications like education and cultural heritage, and professional applications within engineering fields, medicine and architecture, amongst others. The book concludes with the convergence of AR with other emerging technologies, such as Industrial Internet of Things and Digital Twins. The handbook presents a comprehensive reference on AR technology from an academic, industrial and commercial perspective, making it an invaluable resource for audiences from a variety of backgrounds.

Virtual Reality and Augmented Reality

Virtual Reality and Augmented Reality PDF Author: Patrick Bourdot
Publisher: Springer
ISBN: 3030017907
Category : Computers
Languages : en
Pages : 261

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Book Description
This book constitutes the refereed proceedings of the 15th International Conference on Virtual Reality and Augmented Reality, EuroVR 2018, held in London, UK, in October 2018. The 9 full papers and 6 short papers presented were carefully reviewed and selected from 39 submissions. The papers are organized in 5topical sections: vision-based motion tracking; 3D acquisition and 3D reconstruction; haptics and 3D audio; perception and cognition; interactive techniques and use-case studies.

Pro iOS 5 Augmented Reality

Pro iOS 5 Augmented Reality PDF Author: Kyle Roche
Publisher: Apress
ISBN: 1430239131
Category : Computers
Languages : en
Pages : 345

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Book Description
Augmented reality takes the real world and through the use of graphics, sound and other effects allows you to enhance the environment. It makes a game more real. Your social media app puts you where want to be or go. Pro iOS 5 Augmented Reality walks you through the foundations of building an augmented reality application for the iPhone or iPad. From using MapKit, to the accelerometer and magnetometer, to integrating facial recognition and Facebook data, you'll learn the building blocks of creating augmented reality applications. Case studies are included in this one-of-a-kind book and you'll learn how to create augmented reality apps that unleash the full potential of the on-board sensors and camera. This book complements other iOS game or social media apps development books available from Apress. After reading Pro iOS 5 Augmented Reality, you'll be able to build augmented reality rich media apps or integrate all the best augmented reality techniques and tools into your existing apps.

Building Computer Vision Projects with OpenCV 4 and C++

Building Computer Vision Projects with OpenCV 4 and C++ PDF Author: David Millán Escrivá
Publisher: Packt Publishing Ltd
ISBN: 1838641262
Category : Computers
Languages : en
Pages : 538

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Book Description
Delve into practical computer vision and image processing projects and get up to speed with advanced object detection techniques and machine learning algorithms Key FeaturesDiscover best practices for engineering and maintaining OpenCV projectsExplore important deep learning tools for image classificationUnderstand basic image matrix formats and filtersBook Description OpenCV is one of the best open source libraries available and can help you focus on constructing complete projects on image processing, motion detection, and image segmentation. This Learning Path is your guide to understanding OpenCV concepts and algorithms through real-world examples and activities. Through various projects, you'll also discover how to use complex computer vision and machine learning algorithms and face detection to extract the maximum amount of information from images and videos. In later chapters, you'll learn to enhance your videos and images with optical flow analysis and background subtraction. Sections in the Learning Path will help you get to grips with text segmentation and recognition, in addition to guiding you through the basics of the new and improved deep learning modules. By the end of this Learning Path, you will have mastered commonly used computer vision techniques to build OpenCV projects from scratch. This Learning Path includes content from the following Packt books: Mastering OpenCV 4 - Third Edition by Roy Shilkrot and David Millán EscriváLearn OpenCV 4 By Building Projects - Second Edition by David Millán Escrivá, Vinícius G. Mendonça, and Prateek JoshiWhat you will learnStay up-to-date with algorithmic design approaches for complex computer vision tasksWork with OpenCV's most up-to-date API through various projectsUnderstand 3D scene reconstruction and Structure from Motion (SfM)Study camera calibration and overlay augmented reality (AR) using the ArUco moduleCreate CMake scripts to compile your C++ applicationExplore segmentation and feature extraction techniquesRemove backgrounds from static scenes to identify moving objects for surveillanceWork with new OpenCV functions to detect and recognize text with TesseractWho this book is for If you are a software developer with a basic understanding of computer vision and image processing and want to develop interesting computer vision applications with OpenCV, this Learning Path is for you. Prior knowledge of C++ and familiarity with mathematical concepts will help you better understand the concepts in this Learning Path.

Virtual and Augmented Reality: Concepts, Methodologies, Tools, and Applications

Virtual and Augmented Reality: Concepts, Methodologies, Tools, and Applications PDF Author: Management Association, Information Resources
Publisher: IGI Global
ISBN: 152255470X
Category : Computers
Languages : en
Pages : 1845

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Book Description
Virtual and augmented reality is the next frontier of technological innovation. As technology exponentially evolves, so do the ways in which humans interact and depend upon it. Virtual and Augmented Reality: Concepts, Methodologies, Tools, and Applications is a comprehensive reference source for the latest scholarly material on the trends, techniques, and uses of virtual and augmented reality in various fields, and examines the benefits and challenges of these developments. Highlighting a range of pertinent topics, such as human-computer interaction, digital self-identity, and virtual reconstruction, this multi-volume book is ideally designed for researchers, academics, professionals, theorists, students, and practitioners interested in emerging technology applications across the digital plane.

Augmented Reality

Augmented Reality PDF Author: Reinhold Behringer
Publisher: CRC Press
ISBN: 1439863997
Category : Computers
Languages : en
Pages : 256

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Book Description
This book presents a variety of techniques that combine computer-generated images and other objects with real scenes, creating augmented reality. This work provides an excellent snapshot of the current state of augmented reality research and its latest applications to industry. Using computer vision, graphics, and signal processing, augmented reali

Handbook of Augmented Reality

Handbook of Augmented Reality PDF Author: Borko Furht
Publisher: Springer Science & Business Media
ISBN: 9781461400646
Category : Computers
Languages : en
Pages : 746

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Book Description
Augmented Reality (AR) refers to the merging of a live view of the physical, real world with context-sensitive, computer-generated images to create a mixed reality. Through this augmented vision, a user can digitally interact with and adjust information about their surrounding environment on-the-fly. Handbook of Augmented Reality provides an extensive overview of the current and future trends in Augmented Reality, and chronicles the dramatic growth in this field. The book includes contributions from world expert s in the field of AR from academia, research laboratories and private industry. Case studies and examples throughout the handbook help introduce the basic concepts of AR, as well as outline the Computer Vision and Multimedia techniques most commonly used today. The book is intended for a wide variety of readers including academicians, designers, developers, educators, engineers, practitioners, researchers, and graduate students. This book can also be beneficial for business managers, entrepreneurs, and investors.